Wednesday, November 21, 2012
EU Trooper 04 - Final!
Done. And I'm pretty happy with what I achieved in terms of goals for this one. I do think the canyon walls are a little weak - I think I need to do some environment practice again - but the character (and around him) work was the main focus, and putting in the extra time for small details. Getting to the point where I usually stop, I went back and added more nicks and scrapes, rough-edged the fabrics on the wraps, and did another overall detail pass. I also spent a lot of time with the foreground rocks, using a brush to create general blobs, and then going over it again and again with detail passes. I like the technique I learned from it, but I think there are areas that are a little too busy.
I also tried to push the color a little more than usual, notably bringing in the blue tints up in the sky, and working with an alternate shade color, with a low saturated purple, rather than just darker oranges. And, for the first time probably since the 90's, I used a lens flare for a little punch up. I think I got away with it.
Above, those a technique nitpicks, but overall I really like this piece, and it certainly bridges the gap between what I taught myself in 2012, and my goals for 2013. Looking forward to the next one...
I'll add in the others, so readers can scroll through the step by step - I think it's super fun!